In addition, any grenades or rockets within the area of effect are destroyed.Įquipped with a chainsaw, which it swings as it approaches the player.Ī zombie with heavy metallic arms, that takes half damage from bullets, double damage from frag grenades and pipebombs, and increased damage from the M79 grenade launcher. The scream is a spherical area-attack centered on the Siren, and will inflict light damage against all players within the sphere. It is detected either by the Commando, or by a barely visible halo.Ī zombie in a straight jacket, whose loud scream will inflict damage on the player. It also performs leap attacks.Īn invisible zombie. Slightly faster than clots, and swings a metallic object as it approaches.Ī spider-like zombie, known to appear in any location. This enemy is larger than the other zombies, and vomits acidic bile. The basic zombie, which can grab players. There are 9 different zombies within the game. ![]() ![]() Note that some attacks do not use the exact difficulty damage scale shown above. However, additional players will increase the number of zombies, and cause these zombies to obtain additional health. When playing alone, zombies inflict only 25% damage, and the Patriarch's rocket inflicts much less damage. The enemies are modified by both the initial difficulty setting, and the number of players in the game.
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